#include "textftfactory.h"
#include "textureimage.h"

ZH_NAMESPACE_BEGIN

IImageSet* TexFtFactory::CreateImageSet(uint texsize)
{
	return new FontImpl::TextureImageSet(texsize);
}

void TexFtFactory::DestroyImageSet(IImageSet* pImageSet)
{
	delete pImageSet;
}
ZH_NAMESPACE_END
